The Junk Mod V2!

It’s finally here! Thank you all for your patience! ❤

I've completely re-made this mod from scratch and there are a few changes. Firstly I've taken away the actual junk pile as I didn't feel like it fit the art style of TS4 properly. Instead the interactions have been added to most of the outdoor bins you find all around the existing open worlds and on community lots. So you will be able to search for junk as soon as you install the mod without having to set anything up (assuming there is trash in the bin, if the bin is empty you obviously won’t find anything in there because… logic).

You can now specify what kind of trash you are searching for: furniture, electronics, or random junk. This is useful in different scenarios, for example a runaway teen might be looking for a tent and a shower (junk), a handy sim might be looking to repair some electronics to sell in their store (electronics), or a student might just need some cheap and cheerful furniture for their dorm room.

Of course, it would be too easy if you could simply find a load of awesome stuff in the trash! So to balance this out a little, I reduced the value of all the items to around 10% of the normal price. So you can’t earn a huge profit from simply selling the items as-is. To make it a bit more realistic I tried to also make the objects dirty or broken where possible, so they will need fixing and cleaning when you pull them out of the trash. Other objects are given descriptive text like ‘wobbly table’ and I created dirty looking swatches for most objects.

However (I’m really excited about this part!!!) I really love the idea of up-cycling salvaged objects. So I spent a lot of time adding custom swatches for many of the items! I particularly chose a festival/beachy style which I think fits the art style of the game. I also found that the beach recolours work really well in Brindleton Bay, especially on the Outdoor Retreat items which have a new lease of life! So once you’ve pulled your salvaged items from the trash and cleaned/repaired them, you can drag the objects onto a lot (community lots work just fine as long as it’s not in the open world) where you can use the design tool to change the look of your items as though the Sim has given them a makeover with some new fabrics! The mod works great for festivals on a budget and I plan to have my design student up-cycle furniture and sell it in a store to pay her way through uni!

I’ve thoroughly tested the mod and everything seems to be up and running perfectly on my end, but do let me know if you find any issues. I hope to continue to update this mod by adding more items.

The items that you can find require:

* The Base Game
* Get Together
* City Living
* Outdoor Retreat

So all the above are REQUIRED for the mod to function properly. You can still try to use it if you are missing any of those packs but the missing objects will not drop and the game will throw an error at you when it tries to drop those items. Also note that I removed the yoga mat for now as I wanted to use the minimal amount of expansions for this version, but I plan to re-add it again in an alternative version.

Download Here! (Dropbox)

Created with Sims4Studio.

Updated! 7th December 2017. Since the code for salvaging items was based on EA’s ‘rummage’ code, the interaction was disabled on home lots. Sadly, this also meant that Sims couldn’t rummage for trash in the open world areas around their lots (apparently Sims own the whole neighbourhood… go figure!). I changed the code to allow Sims to salvage items on their home lots and surrounding areas as I felt like this was more beneficial for players who like to avoid loading screens. This means that Sims can also salvage on their home lot, which isn’t ideal, but we can imagine some naughty Sim has dumped their trash on our lot. XD Thank you to Jymm for drawing my attention to the problem. ❤ Please redownload and replace the file.

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TS4 Download: Parenthood Counter Top Recolours

I really love the country counters that came with Parenthood and thought they’d look great with the wooden texture from the hipster base game counters. So… here they are! I cloned all the original counter colours and added either a light, dark, or black wood surface depending on the original counter colour for each swatch (or variant if you are Sim Guru Daniel).

The texture works really well on the wall counters, but sadly it doesn’t quite match when you place different shaped pieces island counters side by side. I don’t think it’s too bad (see pics below).

They are standalone recolours and they do not override the originals.

Parenthood is required for the counter meshes.

Download Here!

TS4 Download: Portable City Living Chair + Recolours

I really love the simple, affordable Ikea-like chair from City Living but I’ve always thought it should be portable. I like the portable chairs from Outdoor Retreat and use them often, but they don’t suit every scenario. So having a portable version of the City Living chair is super-handy, especially when used alongside other portable objects such as the fire pit, outdoor table, game table and flea market stand! They also come in handy if you want to throw a party and need extra chairs.

I also wanted to make some recolours. I do like the matching coloured frames, but also wanted some with a basic metal frame. So I did that. I added a purple and cyan option as well. And I got a bit carried away and made 4 versions with bright retro patterns because why not?! You can mix and match them too.

The chairs are standalone recolours, so they do not override the original version. You can find them next to the original version in the buy-mode catalogue. I included swatches of all the original colours too, because I wanted to make them portable.

City Living is required as the modded versions reference the original mesh.

Outdoor Retreat might also be required as I use the official portable chair tuning, however I’m not sure if this tuning was patched to the base game or not. So I’d appreciate feedback on that.

Download Here! (Dropbox)

TS4 Download: More Flea Market Objects

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I love LOVE LOOOOOOOOOVEEEEEEEE the flea market sales objects that came with City Living! I like how they provide a way to start off your retail business without having to own a full venue like in Get to Work, which I feel is something to work up to. And I like that I can sell things on a home lot too. I like making multi purpose lots, so the fact that I can use sales tables practically anywhere makes them a really useful object to me!

I wanted to add the code to more objects, so I could create a bit more of a professional look to my home businesses. I particularly wanted one of the cake fridges and the bakery shelves. I edited their meshes to remove the decorative objects that take up room on the shelves, touched-up the textures, and added loads more slots! Then I gave them tuning to give them the functions of the sales table, and I made them drag-able in Live mode.

I also added an extra table on request for people who want to create a historical or rustic market. I cloned a table from Get Together and gave it the flea market table code but I haven’t given it extra slots. I did remove the slots for chairs and plates though, so it can’t be used as a dining table.

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Since these objects are cloned from the official game they rely on resources in the appropriate expansion packs:

* Bakery Stand and Refrigerated Display – Get to Work and City Living are required!

* Rustic Table – Get Together and City Living are required!

The zip contains the separate files for each object, so you can just install whichever wants you want. The refrigerated display has custom tuning which is contained in that file.

Download here!

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Extra info:

* These objects were made and edited using Sims4Studio and G.I.M.P.

* Edited versions of these objects have already been made by other simmers, I also have SrslySims’ version in my game which act like the normal fridge and shelves but are also decluttered, recoloured, and have more slots. You can use both versions in game and they don’t conflict. Great if you want both functions!

* The small herbs in the image and the string lights are by Omorfi Mera and there are loads of other great objects to check out at her blog!

* The stepladder shelf is by Around the Sims and there are more fab items there for gardening loving Sims!

* There are also some separated objects that are by OrangeMittens.

TS4 Downloads: Archaeology Mod

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One of my Sims was an Indiana Jones type archaeologist and university professor in TS3. Although we can dig up fossils and things in TS4, I felt like I needed a bit of extra content to support my gameplay and so I made this small archaeology mod.

In the buy catalogue you will find a couple of new items under the knowledge tag. The main one is a rock similar to the existing fossil rock in the game. One difference is that this rock can be bought and carried in your inventory. This allows you to set up an archaeological dig site wherever you like.

When you click on this rock you will get the option to ‘uncover relics’. You will then get one of several new relic objects in your inventory. There is also a chance that this interaction will drop a rubble pile that you can sift through to uncover more relics.

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I converted several relic meshes from TS3 World Adventures and several swatches, so there is a decent variety of relics that can drop from this first version of the mod.

The relics can be placed in the world and your sim can ‘analyze’ them which will drop ‘academic notes’ into their inventory.

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Finally, the relics can either be sold to the art gallery for a tidy little profit. Or you can donate them to a museum. The academic notes can also be sold for a bit of side income.

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I also have my archaeologist use the writing skill to publish his findings, and will use the podium for lectures, but the mod doesn’t currently add any extra options to these.

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The mod uses code and features from the detective career from the Get to Work expansion pack, so this is required.

Please install ALL the files that are contained in the zipped folder as they are all required for the mod to function correctly. However, you can keep them inside the sub-folder to keep them organised together.

Download Here!

TS4 Download: Vintage Glamour Desk as Vanity

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I really love the style of Vintage Glamour and the vanities are so lovely! But I found myself desiring a celebrity backstage style version of the vanity, you know, the kind with the lamps around the mirror? At first I tried converting the vanity from TS3 Showtime (I think it was a dresser?) but I wasn’t happy with the recolours and couldn’t figure out how to get the lights to actually light up! I’m not planning on completing that project. However, if you are interested in that tackling that yourself you can grab it here.

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In the end I felt it better to clone the Vintage Glamour desk and make it act like a vanity. You can use it with any mirror then and get the same effect. The one I’m using in this screenshot is by Around the Sims and you can grab it here. The desk has all the vanity interactions like applying make-up, and the mirror interactions are on there too (I love that the SP team thought of that!). Your Sims can also use it like a normal desk and do their homework on it, perfect for a teenager’s bedroom!

The desk is a clone, so it will not overwrite the original one. It comes with all the swatches too. The desk shares some resources with the original desk, so you will need the Vintage Glamour Stuff Pack to make it show up in your game. The stuff pack is essential for all the vanity interactions and animations as well.

Download Here!

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TS4 Download: Sectional Sofas (Decades)

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Here are some sectional sofa conversions from The Sims 3: 70’s, 80’s and 90’s Stuff Pack. I used these a lot in TS3 and found myself missing them recently, especially after the release of Vintage Glamour because I used them for those kind of builds. There are seven sections in total and you can piece them together in lots of different ways to create different shapes (a bit like counters). They are categorised as living chairs and are grouped together in the catalogue. Sims can use them like normal living chairs. There is a tiny bit of clipping as the Sim sits down, but I decided not to resize the mesh to correct this as it would have meant the pieces wouldn’t fit together as easily. The inner curved piece does act as a chair but unfortunately has bad clipping, but once you place a section either side the Sims don’t use it anyway, so it’s not a big issue. I find it best to place the sections using the ‘bb.moveobjects on’ cheat.

I created custom swatches in a variety of colours, and also attempted a custom spec map to give the metallic part a shiny surface.

*insert Moana ‘shiny’ gif here* (Come on internet, catch up!)

I tried to make them fairly Maxis-match but if you think you can improve them you’re more than welcome to give it a go! Please let me know if you do. As usual, I used Sims4Studio for recolours and putting everything together. I also used S3pe, S3oc and Blender for the meshes.

Download Here!

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TS4 Download: Auto NPCs (Barista and Stall Vendor)

 

Updated 13th November 2017: Updated for Cats and Dogs

Updated 4th Dec 2016!!! Added Barista, Vendor and Bartender options for Gyms and Spas. Remember to only choose one package for each lot type.

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It frustrates me that some objects in TS4 only auto-call NPCs on certain lots. I was so disappointed that City Living food stands would stand empty on park lots. 😦

Previously I was able to create mods to make it free to hire vendors, and bartenders and baristas. However, I still wished that the NPCs would auto-attend the lot because it breaks the immersion to have to keep calling them in manually. After MUCH playing around with the files, and many failed attempts, I was finally able to call some NPCs in to certain lots.

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For the vendors, you can place multiple stalls on one lot but only one vendor will be auto hired. They seem to choose which stall to open at random. If you delete a stall, they will go and open another. The vendors will auto tend any type of stall though: food; tea; swag; produce.

The baristas and vendors are called to the lot in overlapping shifts, so you should see a new NPC arriving to replace the one that is leaving. The barista/vendor will be called even if you do not have a barista bar or stall on the lot.

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The Files:

I’ve included all the files in one folder but you must only install ONE of each lot type. So you must only have one ‘Park’ venue for example. Therefore, you need to choose whether a barista or a vendor suits each individual lot type better. So far you can auto call an NPC to Park, Museum and Library venues.

You could have:

* A food vendor at the park.
and
* A cafe in the library.
and
* A gift stall at the museum.

If you want to automatically call a vendor you also need the vendor BASE file. This is because the baristas were already set up to work ON lots, but the vendors did not have a corresponding file. I created my own tuning for this.

This mod will override the ‘lot zoning’ for library/park/museum venues and will conflict with any other mod that also overrides these tuning files (this is why you must only choose one file per lot type). The vendor base is custom tuning and should not conflict with anything else.

To summary:

* If you choose a VENUE + vendor file, the BASE vendor file is required.
* If you only want the VENUE + barista files you do not need the BASE vendor file.
* You can only choose ONE file per lot type!
* You can mix and match files so you could have a cafe at the park, and a stall at the museum (as long as you don’t have two of the same lot type).

* You can also use this alongside my hire NPC’s for free mods (links above). So if you did want more than one stall on a lot, you can use the free vendor mod to hire additional sims.

I hope that isn’t too confusing! I tried to explain it as clearly as possible. XD Obviously Get Together is required for the barista, and City Living is required for the vendors. I made the mod with both packs installed.

I’ve also been looking into other role sims such as the musician buskers and the living statues, and while these sometimes work they have not been consistent. I decided they needed more work. The vendors and baristas, however, have been running like clockwork in my game and after several hours of repeated testing, I have found no issues.

Happy Simming!

Download Here! (Remember to only install ONE of each lot type!!!)

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