One of my Sims was an Indiana Jones type archaeologist and university professor in TS3. Although we can dig up fossils and things in TS4, I felt like I needed a bit of extra content to support my gameplay and so I made this small archaeology mod.
In the buy catalogue you will find a couple of new items under the knowledge tag. The main one is a rock similar to the existing fossil rock in the game. One difference is that this rock can be bought and carried in your inventory. This allows you to set up an archaeological dig site wherever you like.
When you click on this rock you will get the option to ‘uncover relics’. You will then get one of several new relic objects in your inventory. There is also a chance that this interaction will drop a rubble pile that you can sift through to uncover more relics.
I converted several relic meshes from TS3 World Adventures and several swatches, so there is a decent variety of relics that can drop from this first version of the mod.
The relics can be placed in the world and your sim can ‘analyze’ them which will drop ‘academic notes’ into their inventory.
Finally, the relics can either be sold to the art gallery for a tidy little profit. Or you can donate them to a museum. The academic notes can also be sold for a bit of side income.
I also have my archaeologist use the writing skill to publish his findings, and will use the podium for lectures, but the mod doesn’t currently add any extra options to these.
The mod uses code and features from the detective career from the Get to Work expansion pack, so this is required.
Please install ALL the files that are contained in the zipped folder as they are all required for the mod to function correctly. However, you can keep them inside the sub-folder to keep them organised together.